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Wesnoth Units database

Arif

(image)

The Arif are made up of the more defensive minded Amir veterans. They have become very skilled in using their shield to tire and stun their enemies.

Special Notes: This unit's marksmanship gives it a high chance of hitting targeted enemies, but only on the attack. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

Advances from: Amir
Advances to: Immortal
Cost: 38
HP: 58
Movement: 5
XP: 75
Level: 2
Alignment: lawful
IDEE Kalifa Arif
Abilities:
(image)spear
pierce
12 - 2
melee
(image)long sword
blade
8 - 3
melee
marksman
(image)shield bash
impact
10 - 1
melee
slows
Resistances:
blade30%
pierce30%
impact0%
fire0%
cold0%
arcane20%
TerrainMovement CostDefense
Castle160%
Cave240%
Coastal Reef-0%
Deep Water10010%
Flat140%
Forest240%
Frozen320%
Hills260%
Impassable1000%
Mountains440%
Mushroom Grove250%
Sand150%
Shallow Water220%
Swamp230%
Unwalkable1000%
Village160%